Over the past few weeks, I’ve had the opportunity to talk with a lot of Trailposters about their experience using Trailpost, and what I can do to provide the best pack manager out there.
One of the most common questions was: “What about consumables?”
It was a fair question, and one I didn’t have a great answer for because I didn’t build them into the initial launch.
I spent the past week building this feature, and I am pretty confident you’ll love it. Read More
Last week I released a set of small updates to Trailpost based on feedback from the first round of beta testing. This week, I’m proud to announce a release that addresses one of the most common complaints about the early version of Trailpost: That it was a bit slow and tedious to build new packs one item at a time.
The last two weeks have been a whirlwind for me. I won’t lie, it’s a bit nerve-wracking spending months building something and then putting it out there for the world to poke and prod, hoping you haven’t completely wasted your time.
Thankfully it appears I did not.